top of page

Prototyping and Scripting

Click above to see the Module handbook

 

I achieved my aims for the module by:

- with hands-on experience in producing a variety of digital prototypes with scripting 

- Offer practical experience in technical game design 
- Experience with asset workflows associated with constructing games
- Cultivate my ability to reflect on the game development, encouraging critical analysis and self-assessment to enhance learning outcomes and personal growth.

bottom of page